This allowed Microsoft to address some stability issues users had with Windows 3.0. Windows 3.1 also included some big changes under the hood, and you needed an Intel 80286 processor and 1MB of RAM at minimum to run the OS. A big change for the Reversi fans out there was that the game was replaced with Minesweeper - another staple in Windows releases from then on out. A lot of icons were improved, too, and WIndows 3.1 added support for dragging and dropping them, so you could drag a file into an app icon or windows to open that file with said app. Iconic fonts we still know today, such as Times New Roman and Arial, were introduced at this time, too. It included the TrueType font system for the first type, making for fonts that were easier to read and scalable. Two years after Windows 3.0, Windows 3.1 was released, and this release was also significant. Instead, apps were tiled, and could only be displayed next to each other. You could open apps in windows, even though they they couldn't overlap, as the concept of overlapping windows wasn't implemented right away. The initial release of Windows was - hold on to your seats - Windows 1.0, released in November 1985, and it gave users more than a text-based interface to interact with their PCs. While we know Windows as its own operating system today, it actually started as more of a GUI built on top of Microsoft's Disk Operating System, or MS-DOS. So, it's true, I haven't been involved in the Windows world for as long as many others, but it's still always interesting to look back at where things started. That came many years later, and I'd say I truly started paying attention to new Windows releases around the time Windows 8.1 had just come out. My first experience with a computer was with Windows XP, and I wasn't always a tech aficionado. I will admit right off the bat - I have not lived through all the major releases of Windows.
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